Quiz Topics
3.1 Cybersecurity Basics
Specific Competence: Learners will explain common online dangers like phishing (fake messages to trick you), malware (bad software), and ransomware (software that locks your computer). They will show how to use basic protection like antivirus software and strong passwords. They will also look at real-world examples of security problems. Learning Activities: Students will find weak spots in a pretend computer system. They will talk about real-life computer security issues. They will practice making strong passwords. They will show how to install and update antivirus programs. They will act out what to do when a security problem happens. Expected Standard: Students understand basic computer security ideas and can use protective steps.
3.2 Emerging Technologies: Artificial Intelligence
Specific Competence: Learners will explain what Artificial Intelligence (AI) is and how it is used. They will describe Machine Learning (ML) and how it is different from AI. They will identify real-world examples of AI, such as chatbots (computer programs that talk to you) and recommendation systems (like when a website suggests things you might like). Learning Activities: Students will use AI tools like ChatGPT or Google Bard. They will explore Machine Learning ideas using simple data. They will discuss the ethical issues of AI and how it affects society. They will take part in challenges that use AI to solve problems. They will draw flowcharts (step-by-step diagrams) to show how AI makes decisions. Expected Standard: Students can explain AI ideas and find real-world examples of how AI is used.
3.3 Software Development
Specific Competence: Learners will describe the Software Development Life Cycle (SDLC), which is the process of creating software. They will identify different ways to develop software, such as Agile (flexible and fast) and Waterfall (step-by-step). They will write “user stories” (descriptions of what a user needs) and simple “use-case diagrams” (pictures showing how users interact with a system). Learning Activities: Students will examine a real-world example of software creation. They will design use-case diagrams for common systems, like a library system. They will write user stories for an imaginary app. They will work in groups to brainstorm ideas for software solutions. They will present pretend project plans based on the SDLC. Expected Standard: Students understand the SDLC and can outline what a project needs.
3.4 Web Design
Specific Competence: Learners will create basic web pages using HTML (HyperText Markup Language) tags (special codes for web content). They will apply CSS (Cascading Style Sheets) to make web pages look better. This includes changing colors, fonts, and layout. Learning Activities: Students will write HTML code to make a webpage with text, pictures, and links. They will view and change HTML in a web browser. They will create a personal webpage about their hobbies. They will use an online HTML editor to practice. They will link an external CSS file to an HTML page. They will try out different CSS settings like color and fonts. They will use CSS to design a product catalog webpage. They will look at examples of creative CSS designs online. They will review each other’s styled webpages. Expected Standard: Students design simple web pages using HTML and create web designs that look good using CSS.
3.5 Programming in Practice
Specific Competence: Learners will design algorithms (step-by-step instructions) to solve simple problems. They will identify and fix errors (bugs) in computer code they have written. Learning Activities: Students will write “pseudocode” (plain language description of code) for real-world tasks. They will draw flowcharts (diagrams showing steps) to visualize algorithms. They will solve problems together by designing step-by-step processes. They will use software tools to create flowcharts digitally. They will test and improve algorithms by talking about them. They will fix errors in a given Python program. They will work in pairs to find and solve problems. They will look at error messages to find problem areas. They will write notes about how they fixed errors. They will show their solutions to classmates and explain how they fixed the problems. Expected Standard: Students develop logical ways to solve problems and can fix errors in programs and explain their solutions clearly.
3.6 Database Management for Businesses
Specific Competence: Learners will design and manage databases (organized collections of information) for storing financial and business data. Learning Activities: Students will practice putting in and getting out data using tools like Microsoft Access or SQL (Structured Query Language, a language for databases). They will design a simple database for financial information. They will research businesses that use database systems. They will pretend to keep records for a small business. They will show how to create financial reports from a database. Expected Standard: Students can design and manage databases for businesses.